Official change summary
The Supply & Demand handcuff objective and handcuff-board placement mode were corrected.
Loose weapon/item physics received small optimizations.
In-game crash and bug reporters were added.
- Published
- 2026-09-22 · UTC
- Affected systems
- Armory · Performance · Stability
- Product
- Full Version · App 2938460
What changed for players
The handcuff mission fix concerns its objective and placement interaction, not a newly verified weapon statistic. Use the reporter to supply reproducible context.
- Low FPSMONITORING in the current issue database. The published minimum specifications are not a 60-FPS guarantee. This guide has no measured hardware benchmark and will not invent an optimal preset or percentage gain.
- Stuttering and Frame-Time SpikesMONITORING in the current issue database. No source here identifies shader compilation as the cause of every pause. The developer's historical load-crash cache workaround is not a verified general stutter remedy.
- Armory Not Registering EquipmentOFFICIALLY FIXED in the current issue database. Do not remove all equipment or restart the save as a default fix. The notes establish specific registration and handcuff corrections, not a complete armory unlock guide.
Read this patch in sequence
This is a historical note, not the latest patch. Patch Notes #21 is the latest verified announcement. Later changes may supersede recovery advice or add a different fix for a similar symptom.
The summary covers the official post, not every system in the game. The related guides and issue links below help separate the named correction from a broader unresolved report.
Patch evidence
Updated . Historical demonstrations retain their original dates; a patch label is not a numeric build ID.
