Official change summary
Meshes and traffic near the station were optimized. Search-dropped items can despawn over time, with station/motel items excluded in the note.
Registration forms gained a clearer appearance; bug reports attach a freshly created autosave.
Lost and Found and its tutorial were added; unintended broom destruction by the Trash Can was addressed.
Missing vehicles after dispatch and future blocked-vehicle returns gained corrections and a garage-return failsafe.
- Published
- 2026-09-23 · UTC
- Affected systems
- Performance · Vehicles · UI · Cases
- Product
- Full Version · App 2938460
What changed for players
Use Lost and Found and the newer dispatch recovery behavior before assuming permanent loss. No exact despawn timer or guaranteed recovery of every older save is stated.
- Low FPSMONITORING in the current issue database. The published minimum specifications are not a 60-FPS guarantee. This guide has no measured hardware benchmark and will not invent an optimal preset or percentage gain.
- Stuttering and Frame-Time SpikesMONITORING in the current issue database. No source here identifies shader compilation as the cause of every pause. The developer's historical load-crash cache workaround is not a verified general stutter remedy.
- Patrol Vehicle Stuck or MissingOFFICIALLY FIXED in the current issue database. The #13 near-garage workaround was limited in scope. Neither it nor the newer failsafe guarantees recovery of every previously affected save.
Read this patch in sequence
This is a historical note, not the latest patch. Patch Notes #21 is the latest verified announcement. Later changes may supersede recovery advice or add a different fix for a similar symptom.
The summary covers the official post, not every system in the game. The related guides and issue links below help separate the named correction from a broader unresolved report.
Patch evidence
Updated . Historical demonstrations retain their original dates; a patch label is not a numeric build ID.
