Official change summary
FSR and DLSS were re-enabled, with unsupported graphics cards blocked from enabling DLSS.
Vehicle-exit lockout while carrying a trash can and handcuff duplication after calling prison transport were corrected.
Room sound occlusion improved and two delivery vehicles may now arrive together.
Asset optimization continued; no frame-rate gain was quantified.
- Published
- 2026-09-24 · UTC
- Affected systems
- Performance · Vehicles · Armory · Station
- Product
- Full Version · App 2938460
What changed for players
On a supported card, check the current upscaling options again. A universal crash cure is not established merely by restoring FSR.
- Low FPSMONITORING in the current issue database. The published minimum specifications are not a 60-FPS guarantee. This guide has no measured hardware benchmark and will not invent an optimal preset or percentage gain.
- Stuttering and Frame-Time SpikesMONITORING in the current issue database. No source here identifies shader compilation as the cause of every pause. The developer's historical load-crash cache workaround is not a verified general stutter remedy.
- DLSS Not WorkingOFFICIALLY FIXED in the current issue database. The notes do not list every supported GPU or promise an FPS gain. Do not force an unavailable option through unverified configuration edits.
Read this patch in sequence
This is a historical note, not the latest patch. Patch Notes #21 is the latest verified announcement. Later changes may supersede recovery advice or add a different fix for a similar symptom.
The summary covers the official post, not every system in the game. The related guides and issue links below help separate the named correction from a broader unresolved report.
Patch evidence
Updated . Historical demonstrations retain their original dates; a patch label is not a numeric build ID.
