01 · Field note

Official change summary

Some load-time errors, garage NPC navigation and incorrect Worker Management Board lockouts were corrected.

New ghost-patrol occurrences were addressed, but cleanup of already affected saves was explicitly still in progress.

Registration-form orientation, ultrawide death screens and the Holding Cells tutorial marker were corrected.

Photos and evidence gained disposal through the Trash Can/Garbage Truck.

Published
2026-09-24 · UTC
Affected systems
Stability · Save · Staff · Patrol · Cases · UI
Product
Full Version · App 2938460
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02 · Field note

What changed for players

Prevention of a new ghost patrol does not mean an existing ghost assignment has been removed from a save. Preserve that distinction when reporting.

  1. Save Not LoadingMONITORING in the current issue database. A missing save entry is not automatically the crash addressed by #21. The historical cache workaround below is for load crashes only, not a promise to recover deleted or corrupted saves.
  2. Game Crashing on LoadMONITORING in the current issue database. Crashing before the main menu, while loading a save and during play are different symptoms. No launch command, driver version or blanket folder deletion is verified here.
  3. Officer StuckOFFICIALLY FIXED in the current issue database. Officer movement problems are not interchangeable with a dispatch that exists without officers. See the dispatch-map issue for that unresolved older-save boundary.
03 · Field note

Read this patch in sequence

This is a historical note, not the latest patch. Patch Notes #21 is the latest verified announcement. Later changes may supersede recovery advice or add a different fix for a similar symptom.

The summary covers the official post, not every system in the game. The related guides and issue links below help separate the named correction from a broader unresolved report.

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Patch evidence

Updated . Historical demonstrations retain their original dates; a patch label is not a numeric build ID.

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