01 · Field note

Official change summary

A possible correction targeted NPCs obstructing the station exit; NPCs blocking the police van after leaving cells were also addressed.

Accumulating electricity demand causing overloads was corrected.

Rare blocked interactions after loading and foot-patrol prisoners sinking into the pavement were addressed.

Published
2026-09-18 · UTC
Affected systems
Station · Traffic · Vehicles · UI
Product
Full Version · App 2938460
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02 · Field note

What changed for players

Do not interpret the overload fix as unlimited transformer capacity. The station-exit item itself was worded tentatively.

  1. Interaction Not WorkingOFFICIALLY FIXED in the current issue database. A removed prompt on a nonfunctional object can be intentional. No patch here establishes a universal keybinding fix or that every resident must offer every action.
  2. Police Van BlockedOFFICIALLY FIXED in the current issue database. These corrections do not verify a transport timer or guarantee that every old dispatch blockage is removed. Do not infer vehicle ownership or unlock conditions from them.
  3. Electricity OverloadOFFICIALLY FIXED in the current issue database. No numerical wattage, UPS runtime or free upgrade is established by these fixes. A real capacity limit is not disproved by the stacking-bug correction.
03 · Field note

Read this patch in sequence

This is a historical note, not the latest patch. Patch Notes #21 is the latest verified announcement. Later changes may supersede recovery advice or add a different fix for a similar symptom.

The summary covers the official post, not every system in the game. The related guides and issue links below help separate the named correction from a broader unresolved report.

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Patch evidence

Updated . Historical demonstrations retain their original dates; a patch label is not a numeric build ID.

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