Official change summary
A possible correction targeted NPCs obstructing the station exit; NPCs blocking the police van after leaving cells were also addressed.
Accumulating electricity demand causing overloads was corrected.
Rare blocked interactions after loading and foot-patrol prisoners sinking into the pavement were addressed.
- Published
- 2026-09-18 · UTC
- Affected systems
- Station · Traffic · Vehicles · UI
- Product
- Full Version · App 2938460
What changed for players
Do not interpret the overload fix as unlimited transformer capacity. The station-exit item itself was worded tentatively.
- Interaction Not WorkingOFFICIALLY FIXED in the current issue database. A removed prompt on a nonfunctional object can be intentional. No patch here establishes a universal keybinding fix or that every resident must offer every action.
- Police Van BlockedOFFICIALLY FIXED in the current issue database. These corrections do not verify a transport timer or guarantee that every old dispatch blockage is removed. Do not infer vehicle ownership or unlock conditions from them.
- Electricity OverloadOFFICIALLY FIXED in the current issue database. No numerical wattage, UPS runtime or free upgrade is established by these fixes. A real capacity limit is not disproved by the stacking-bug correction.
Read this patch in sequence
This is a historical note, not the latest patch. Patch Notes #21 is the latest verified announcement. Later changes may supersede recovery advice or add a different fix for a similar symptom.
The summary covers the official post, not every system in the game. The related guides and issue links below help separate the named correction from a broader unresolved report.
Patch evidence
Updated . Historical demonstrations retain their original dates; a patch label is not a numeric build ID.
