Recruit through HiredIn
The August 25 developer post shows available candidates in the HiredIn application. It does not establish a permanent candidate pool or universal ranking formula.
Assign through the Management Board
The same post places the board in the Locker Room and shows room assignments from Reception to the Detective Room.
- Choose local dutyStation, case/detective or patrol/field.
- Assign a roleUse one of the verified role categories or a clearly local Custom role.
- Review coverageUnassigned, overlap and user-selected uncovered duties only.
Keep planner and game separate
The Shift Planner stores your local labels and notes. It does not read the game, model performance, or call one lineup optimal.
Patch changes relevant to this guide
Reviewed against the official Full Version notes below. Earlier developer demonstrations retain their original source dates; this review does not verify unpublished costs or every release-build interaction.
- Patch Notes #6For a failed armory task, distinguish unregistered equipment from the later duplication problem. Board input additions are documented defaults, not a complete control chart.
- Patch Notes #16Check the assignment and access side of the device as well as employment status; a worker issue can outlive a blocked vehicle problem.
- Patch Notes #18Do not use this historical note to claim FSR remains disabled: #19 re-enabled it the next day. Keep the cabinet pickup fix distinct from case-board objectives.
- Patch Notes #20Prevention of a new ghost patrol does not mean an existing ghost assignment has been removed from a save. Preserve that distinction when reporting.
Supports station duties and patrol/field work as assigned through the official management system.
Supports case examination, leads and detective work.
Supports administrative station work; exact statistics and formulas are not verified.
Patch evidence
Updated . Historical demonstrations retain their original dates; a patch label is not a numeric build ID.
